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Metro 2033 vsync3/16/2024 And in case with libstrangle, the actual libs are built without versions in the file name (as you can see in pspec), so without these patterns the main package builds without any libraries at all - they go in devel subpackages instead. ypkg treats sonames without appended versions as symlinks for development and automatically places them in devel subpackages. I had to make patterns so ypkg gets the libraries into the main package. Why make them determine the arch of the executable and download appropriate package themselves? But, of course, I can look into separating packages if it's a mandatory requirement.Īnd about devel packages for Vulkan - that's because libstrangle tries to dlopen libvulkan.so (as found out by which is a symlink that is provided in vulkan-devel for 64bit library and vulkan-32bit-devel for 32bit library. Thanks for suggestions, ! I think that splitting this into separate packages would bring more complexity and confusion for end users: since we need to match architectures of the libstrangle.so and the executable being run, I think it would be easier for users if they were provided with both libs ootb. Fixed issue where Vsync would lock to 60fps even when higher refresh rate. I don't think the runtime dependency solve anything, but if it should be the case, are you sure you need the -devel package ? and you should not put a 32bit dependency for the whole package but only for - 32bit : vulkan-32bit crashes on startup, Metro 2033 does the Metro Exodus Enhanced Edition. You have to set emul32 to yes, if you need 32bit packages.
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